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Google Sketchup - Come Along for the Ride

101545 Views 169 Replies 34 Participants Last post by  Tangle
Trying to get back in the swing - new project

OK - so I'm finally getting back to doing things. Small stuff mostly and easy things. So I'm thinking of making a cutting board for my sister-in-law. A board for cutting bread. She makes the best homemade bread!!

Anyway - this is what I'm trying to do.

Photobucket

I'm having trouble getting the colors right. The whole idea of doing a SU picture is to see if what you want to do will look good, etc.

I want to change a couple of the components to a walnut color.

If you try to imagine what I want to do-the first 3" section (on the left) will have cherry on the bottom - walnut on the top.

then comes a maple strip, then a 3/4 strip with walnut on the bottom and cherry on top - then a maple strip - then 3/4 strip with cherry on bottom and walnut on top - then a maple strip then the 3" piece on the right has
walnut on the bottom and cherry on top.

If anyone can help with the coloring I'd appreciate it. I looked in the paint bucket and there are not many wood colors - I'm sure there is a way to import more - but not sure how.

Thanks in advance for any help.
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Trying to get back in the swing - new project

OK - so I'm finally getting back to doing things. Small stuff mostly and easy things. So I'm thinking of making a cutting board for my sister-in-law. A board for cutting bread. She makes the best homemade bread!!

Anyway - this is what I'm trying to do.

Photobucket

I'm having trouble getting the colors right. The whole idea of doing a SU picture is to see if what you want to do will look good, etc.

I want to change a couple of the components to a walnut color.

If you try to imagine what I want to do-the first 3" section (on the left) will have cherry on the bottom - walnut on the top.

then comes a maple strip, then a 3/4 strip with walnut on the bottom and cherry on top - then a maple strip - then 3/4 strip with cherry on bottom and walnut on top - then a maple strip then the 3" piece on the right has
walnut on the bottom and cherry on top.

If anyone can help with the coloring I'd appreciate it. I looked in the paint bucket and there are not many wood colors - I'm sure there is a way to import more - but not sure how.

Thanks in advance for any help.
thanks Dave. I'm gong to send you a PM with my e-mail - I've had to change providers and I lost my e-mail list. The new provider said I'd not loose them - but I did.
The Beginning

So you asked for it, so here it is-- a blog about Sketchup. Now the first thing you have to know is that I'm a complete novice and so this journey we are taking will be interesting. I'm looking forward to the challenge of bringing Sketchup to life for you and me! The other thing is that until Saturday I'm not going to be able to do much. My home internet is down until then when the repair guy comes, so I'm doing a little bit from work before the work day starts and maybe a bit at lunch time. Also know that I'm pretty much typing left handed until after my surgery, so if you see a typo, please forgive me. Fortunately I type for a living and my left hand knows where all the keys are!

First things first. You can download Google Sketchup (for free) at http://sketchup.google.com There is the free program and the Pro program. Definitely get the free one!

Having a mouse with a wheel helps a lot, but the program is also easy for us laptop folks. But if you use a mouse - try getting one with a wheel. (Although I think most new computers come with a mouse wit a wheel.)

Well - I need to get to work - a girls got to make a living.

I hope this blog will be enjoyable for you. I'm sur I'll learn alot as I've always said - the best way to learn somethin is to teach it to someone else.

Enjoy!
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In the beginning.....

So the journey begins. The trip is short this morning because I've got to start work shortly.

I'm a beginner at this program so thsy's where we are starting. I will do my best to answer, or find answers to all questions. Everyoneis welcomed to chime in with questions, answers, or corections to my answers.

So like I said short and sweet this morning.

First - definitely get a mouse with a scrool wheel-even if you have a laptop. I got my mouse out last night and it makes a HUGE difference in using the program.

Next when you open a new sheet there's this man standing there. Ten points to the one who can tell me his name! I know it already. Anyway - I don't like the guy. He's a sexist slob. How do I know this? because he appears to be walking and he has his head turned in the "Wow that's a good looking woman" turn. :) Just kidding guys.

To get rid of the little guy - use the select tool, the little arrow in the top left corner to select him and then right click and scroll up to erase or hide. You can also just click on him and then right click.

I believe to make him go away permanently you need to make a template. I'll get into that later this weekend when my home internet is fixed and I have more time.

"Snip"--you know what that is right-- snip a stray thread off your shirt or you snip at your wife-- wait that must be snap at your wife--sorry. :)

Snip is how you can stop what ever you are trying to do from happening again. Say, for instance you are drawing a line and are done and want now to draw a circle. You move your cursor to select the cricle but you are still dragging a line along for the ride to the circle tool.

To stop drawing your line, or rectangle or circle, etc. when you finish with the action press the "esc" or escape button. This "snips" off the line,ectangle, etc. and you can go merrily to another action.

OK, gotta go for now. Will do more exploring and more indepth blog this weekend.

Thanks guys and rememberEveryoneis welcomed to chime in with questions, answers, or corections to my answers.
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In the beginning.....

So the journey begins. The trip is short this morning because I've got to start work shortly.

I'm a beginner at this program so thsy's where we are starting. I will do my best to answer, or find answers to all questions. Everyoneis welcomed to chime in with questions, answers, or corections to my answers.

So like I said short and sweet this morning.

First - definitely get a mouse with a scrool wheel-even if you have a laptop. I got my mouse out last night and it makes a HUGE difference in using the program.

Next when you open a new sheet there's this man standing there. Ten points to the one who can tell me his name! I know it already. Anyway - I don't like the guy. He's a sexist slob. How do I know this? because he appears to be walking and he has his head turned in the "Wow that's a good looking woman" turn. :) Just kidding guys.

To get rid of the little guy - use the select tool, the little arrow in the top left corner to select him and then right click and scroll up to erase or hide. You can also just click on him and then right click.

I believe to make him go away permanently you need to make a template. I'll get into that later this weekend when my home internet is fixed and I have more time.

"Snip"--you know what that is right-- snip a stray thread off your shirt or you snip at your wife-- wait that must be snap at your wife--sorry. :)

Snip is how you can stop what ever you are trying to do from happening again. Say, for instance you are drawing a line and are done and want now to draw a circle. You move your cursor to select the cricle but you are still dragging a line along for the ride to the circle tool.

To stop drawing your line, or rectangle or circle, etc. when you finish with the action press the "esc" or escape button. This "snips" off the line,ectangle, etc. and you can go merrily to another action.

OK, gotta go for now. Will do more exploring and more indepth blog this weekend.

Thanks guys and rememberEveryoneis welcomed to chime in with questions, answers, or corections to my answers.
Thanks Brad. I hope you follow my series and interject some advise along the way. I really don't have a clue what I'm doing, but I'm trying hard to learn the program.
In the beginning.....

So the journey begins. The trip is short this morning because I've got to start work shortly.

I'm a beginner at this program so thsy's where we are starting. I will do my best to answer, or find answers to all questions. Everyoneis welcomed to chime in with questions, answers, or corections to my answers.

So like I said short and sweet this morning.

First - definitely get a mouse with a scrool wheel-even if you have a laptop. I got my mouse out last night and it makes a HUGE difference in using the program.

Next when you open a new sheet there's this man standing there. Ten points to the one who can tell me his name! I know it already. Anyway - I don't like the guy. He's a sexist slob. How do I know this? because he appears to be walking and he has his head turned in the "Wow that's a good looking woman" turn. :) Just kidding guys.

To get rid of the little guy - use the select tool, the little arrow in the top left corner to select him and then right click and scroll up to erase or hide. You can also just click on him and then right click.

I believe to make him go away permanently you need to make a template. I'll get into that later this weekend when my home internet is fixed and I have more time.

"Snip"--you know what that is right-- snip a stray thread off your shirt or you snip at your wife-- wait that must be snap at your wife--sorry. :)

Snip is how you can stop what ever you are trying to do from happening again. Say, for instance you are drawing a line and are done and want now to draw a circle. You move your cursor to select the cricle but you are still dragging a line along for the ride to the circle tool.

To stop drawing your line, or rectangle or circle, etc. when you finish with the action press the "esc" or escape button. This "snips" off the line,ectangle, etc. and you can go merrily to another action.

OK, gotta go for now. Will do more exploring and more indepth blog this weekend.

Thanks guys and rememberEveryoneis welcomed to chime in with questions, answers, or corections to my answers.
Thanks Brad-- I've been working today trying to solve a problem and can't find the answer. When I opened SU today, all I get is a white screen-no axis lines, no little man, nothing and nothing I can find to fix it. Everything is hidden. Even if I select a tool and "draw" something nothing shows. I've been all over the net with no luck.

Any ideas?
Baby steps, the blind leading the blind

Finally have my internet connection back!!!! Don't realize how much you use it until it's gone.

Learning Sketchup is no easy feat. I'm going to make the admission that I'm an not technically savvy and so this project is going to be taken in baby steps. Hopefully, those who are like me, technically challenged, will be able to learn from my little foray into the computer age. For those who are more technically able, perhaps this will provide some good fodder for jokes or water cooler talk! (I won't be offended in the least if you post your jokes here-all us woodworkers should be able to laugh at one another.) They, whoever "they" are, say you can learn the program in an afternoon--- well fear not those who are like me,,,,, not everyone can-but we will learn.

Be it hereby known, I will not be defeated! I will learn how to use this program if it's the very last thing I do! Now you have to hold me to it. :)

But as always, any interjection of comments, questions, ideas etc or more than welcomed.

My very first HUGE tip is to go to this site: www.youtube.com/aidanchopra -- this is the man who wrote Google Sketchup for Dummies. The videos are very helpful.

I did buy his book and the book says there is a website www.dummies.com/go/SketchUpFD. that you can use-- but I went to the site and could not get it to work for me.

The Youtube videos help to explain what you read in the book.

By way of minor review - the book is ok-- but it is still more technical than I'm used to. I am very old school and some of the technical stuff is mind boogling. I'm not stupid, I just have a different way of thinking of things and I think you have to change your perspective a bit to get into the computer age. I'm working on that and perhaps working through this program will help me to do just that.

The first thing I see that I need to consider with Sketchup (in legalees-- "SU" from hereinafter) is that we are working in 3D-- with axises as our guide. In SU there are three "lines" or axises on the screen. Blue, red and green. You have to view these lines correctly in order to work the system. What makes it work for me is to imagine that the green and red lines (which are the ground) come together in a 90 degree corner. The blue line (which is up or vertical) connects at the red/green corner and goes up into the sky (into infinity and beyond). If I am physically standing up, the green line goes to the front of me on the ground and the red line would go to the right of me on the ground. The blue line would go up through my pretty little head (I jest) into the sky.

OK - before we get to far. One way that I think I need to change is that we need to use the terms that SU uses. So from now on those red, green and blue "lines" are "axis" (axises - plural). If you are going to be drug into the technical, computer world, might as well talk the talk. :)

These axises are VERY important to understand. You have to pay attention the axis that you are working on in order to draw correctly.

OK-- the dog is ready at the groomers so this is all for now. In those famous words "I'll be back."
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Tools - general stuff

So now we have to take a look at tools. There are LOTS and LOTS of tools to look at. But the three most important are the zoom, orbit and pan tools. It seems that their importance are in that order.

Again, I've definitely discovered that if you don't have a mouse you better get one. You can do everything with your keyboard and cursor - but you'll save yourself a whole bunch of aggravation by getting a good mouse.

Moving the scroll wheel back and forth zooms in and out. This replaces the tool that looks like a magnifying glass on the menu bar. This feature helps you to move in close to any particular portion of your project that you want to work on at any one time. When you have a lot of different portions of a project on the screen the zoom feature will be a big advantage. (Layers is another feature that will be useful as zooming - but that's way ahead of where we are now.)

Pressing and holding the scroll wheel down orbits - allowing you to move around the object and see it on all sides. This replaces the icon that looks like two arrows going in a circle. (It's the one right next to that ghostly looking hand.) You want to become an expert at orbiting-- you'll thank yourself for obtaining this little talent. Picture yourself wanting to look at the back of your house. The only way to do that is to walk from the front to the back-- orbiting is like walking to the back yard.

The pan tool-- that ghostly looking hand - this allows you to move the object around the window. It does not spin the object - just moves it from one side of the window to another. The mouse, in my opinion is less useful with this particular tool. To use the mouse you need to hold down the scroll wheel and at the same time hold the shift key down. This makes the pan tool appear - then moving the mouse around (all the while holding the wheel and shift key down) will make the object move around. I think it is easier to use the icon - you have to select the icon then hold the LEFT mouse button down to move the icon/object around. I just think it's easier to have to hold only one thing down at a time.

Those are the three tools you MUST get a grasp on before getting very far.

Hopefully I'm not going to slow for everyone--I'm sorry if I am-- I am taking a long time to get the hang of the program. One thing that I think is very helpful is to just start "sketching" and clicking and doing the little things to get a feel for what each tool does.

I think that the biggest shortfall of any book, article, blog, or instruction on any topic is that the person who is writing or teaching leaves out some of the little things that make such a big difference to actually using the program-- I call those things the "Ah now I get it" things. The writer or teacher does not leave these things out intentionally, but the little things are just taken for granted. These are the things that I need to figure out to use the program. So that's what I'm going to try to do here.

Hopefully it won't be too boring. But we are going to take baby steps. I figure I have till about September before I can get back in the shop so that leaves a lot of time for baby steps! Not really, while I have until September, I won't really go that slow. :)

One assumption that I've made that is not necessarily wrong as a whole, but is not exactly right-- (did you get that?) is that everything starts out as a shape - in other words you have to start with a rectangle or circle or triangle, etc. This is not right.

The important thing is that you have to have an edge and a face to get anything done. You can accomplish this with the line tool (the pencil) - you don't have to start with a "shape."

Just try this-- select the pencil tool, click on any spot then move your cursor to another spot and click again. You now have a line. Because it is a single line attached to nothing in particular it will be a dark line.

Now something about lines and SU in general. As you drew your line did you notice what color it was? If it was green, red or blue that means you are drawing parallel to one of those axes. If the line is black as you are drawing - that means you are not parallel to any axis. Most of the time you want to be parallel to an axis - that will make everything that comes after easier.

Now back to that line-- if you have not moved your cursor from where you clicked the second time, you may notice that green dot at the end of the line - that dot - no matter the color is called an "inference" you need to pay attention to those little dots. The green dots indicates that you are at the end of the line and if you click again while that dot is green and move your cursor around you will begin drawing a new line from the "end" of the first. If you move your cursor so that the green dot disappears along the line it should turn red, this indicates that if you start drawing from there that your new line will begin on an edge not the end. Pretty simple. If you keep moving the dot will change to another color - light blue to my eye - indicating that you are at the midpoint or center of your original line. There are other dots or inferences to watch for. But those are the main ones to start with.

Now back to the end of your line where that green dot is take a look at the bottom right of your screen - you'll see a little box that says "length". This is the value control box. You can make this a complicated idea - but it's not. It's a dimension indication tool - that's it. Move your cursor away from the green dot and watch the box - it will show the length of your line. This will help you when you start actually drawing and want to make something a certain dimension. Don't make it a complicated thing--try to keep this simple. (That's what I keep telling myself.) If you are drawing a line - it shows length, if you are making a circle, it shows radius, etc.

Now just to complete (well not exactly complete) the thought on edges and faces-- take your line and draw four that are connected at those little dots. Once you finish that last line you'll see that the inside of the four lines turns a light black--that light black space is a "face."

Now let's play with that face. Move your cursor to the tool bar and pick up the "select" tool. That's the arrow in the upper left corner of the screen. Move the arrow over the new face and click-- that will change the texture of the face into a bunch of little dots. ANYTIME a face is selected it will have these dots. Anything that is selected will be the portion of the object that will be changed by any following action.

You can "select" by clicking as well - you don't necessarily have to use the select tool.

ok that's all for now - all this left handed typing gets tough! More later.

As always comments, suggestions, questions or corrections are always welcome.

oh and just because I don't think a blog is complete without a picture---

Photobucket

there - I feel better.
See less See more
Tools - general stuff

So now we have to take a look at tools. There are LOTS and LOTS of tools to look at. But the three most important are the zoom, orbit and pan tools. It seems that their importance are in that order.

Again, I've definitely discovered that if you don't have a mouse you better get one. You can do everything with your keyboard and cursor - but you'll save yourself a whole bunch of aggravation by getting a good mouse.

Moving the scroll wheel back and forth zooms in and out. This replaces the tool that looks like a magnifying glass on the menu bar. This feature helps you to move in close to any particular portion of your project that you want to work on at any one time. When you have a lot of different portions of a project on the screen the zoom feature will be a big advantage. (Layers is another feature that will be useful as zooming - but that's way ahead of where we are now.)

Pressing and holding the scroll wheel down orbits - allowing you to move around the object and see it on all sides. This replaces the icon that looks like two arrows going in a circle. (It's the one right next to that ghostly looking hand.) You want to become an expert at orbiting-- you'll thank yourself for obtaining this little talent. Picture yourself wanting to look at the back of your house. The only way to do that is to walk from the front to the back-- orbiting is like walking to the back yard.

The pan tool-- that ghostly looking hand - this allows you to move the object around the window. It does not spin the object - just moves it from one side of the window to another. The mouse, in my opinion is less useful with this particular tool. To use the mouse you need to hold down the scroll wheel and at the same time hold the shift key down. This makes the pan tool appear - then moving the mouse around (all the while holding the wheel and shift key down) will make the object move around. I think it is easier to use the icon - you have to select the icon then hold the LEFT mouse button down to move the icon/object around. I just think it's easier to have to hold only one thing down at a time.

Those are the three tools you MUST get a grasp on before getting very far.

Hopefully I'm not going to slow for everyone--I'm sorry if I am-- I am taking a long time to get the hang of the program. One thing that I think is very helpful is to just start "sketching" and clicking and doing the little things to get a feel for what each tool does.

I think that the biggest shortfall of any book, article, blog, or instruction on any topic is that the person who is writing or teaching leaves out some of the little things that make such a big difference to actually using the program-- I call those things the "Ah now I get it" things. The writer or teacher does not leave these things out intentionally, but the little things are just taken for granted. These are the things that I need to figure out to use the program. So that's what I'm going to try to do here.

Hopefully it won't be too boring. But we are going to take baby steps. I figure I have till about September before I can get back in the shop so that leaves a lot of time for baby steps! Not really, while I have until September, I won't really go that slow. :)

One assumption that I've made that is not necessarily wrong as a whole, but is not exactly right-- (did you get that?) is that everything starts out as a shape - in other words you have to start with a rectangle or circle or triangle, etc. This is not right.

The important thing is that you have to have an edge and a face to get anything done. You can accomplish this with the line tool (the pencil) - you don't have to start with a "shape."

Just try this-- select the pencil tool, click on any spot then move your cursor to another spot and click again. You now have a line. Because it is a single line attached to nothing in particular it will be a dark line.

Now something about lines and SU in general. As you drew your line did you notice what color it was? If it was green, red or blue that means you are drawing parallel to one of those axes. If the line is black as you are drawing - that means you are not parallel to any axis. Most of the time you want to be parallel to an axis - that will make everything that comes after easier.

Now back to that line-- if you have not moved your cursor from where you clicked the second time, you may notice that green dot at the end of the line - that dot - no matter the color is called an "inference" you need to pay attention to those little dots. The green dots indicates that you are at the end of the line and if you click again while that dot is green and move your cursor around you will begin drawing a new line from the "end" of the first. If you move your cursor so that the green dot disappears along the line it should turn red, this indicates that if you start drawing from there that your new line will begin on an edge not the end. Pretty simple. If you keep moving the dot will change to another color - light blue to my eye - indicating that you are at the midpoint or center of your original line. There are other dots or inferences to watch for. But those are the main ones to start with.

Now back to the end of your line where that green dot is take a look at the bottom right of your screen - you'll see a little box that says "length". This is the value control box. You can make this a complicated idea - but it's not. It's a dimension indication tool - that's it. Move your cursor away from the green dot and watch the box - it will show the length of your line. This will help you when you start actually drawing and want to make something a certain dimension. Don't make it a complicated thing--try to keep this simple. (That's what I keep telling myself.) If you are drawing a line - it shows length, if you are making a circle, it shows radius, etc.

Now just to complete (well not exactly complete) the thought on edges and faces-- take your line and draw four that are connected at those little dots. Once you finish that last line you'll see that the inside of the four lines turns a light black--that light black space is a "face."

Now let's play with that face. Move your cursor to the tool bar and pick up the "select" tool. That's the arrow in the upper left corner of the screen. Move the arrow over the new face and click-- that will change the texture of the face into a bunch of little dots. ANYTIME a face is selected it will have these dots. Anything that is selected will be the portion of the object that will be changed by any following action.

You can "select" by clicking as well - you don't necessarily have to use the select tool.

ok that's all for now - all this left handed typing gets tough! More later.

As always comments, suggestions, questions or corrections are always welcome.

oh and just because I don't think a blog is complete without a picture---

Photobucket

there - I feel better.
Thanks guys. I'm trying!
Tools - general stuff

So now we have to take a look at tools. There are LOTS and LOTS of tools to look at. But the three most important are the zoom, orbit and pan tools. It seems that their importance are in that order.

Again, I've definitely discovered that if you don't have a mouse you better get one. You can do everything with your keyboard and cursor - but you'll save yourself a whole bunch of aggravation by getting a good mouse.

Moving the scroll wheel back and forth zooms in and out. This replaces the tool that looks like a magnifying glass on the menu bar. This feature helps you to move in close to any particular portion of your project that you want to work on at any one time. When you have a lot of different portions of a project on the screen the zoom feature will be a big advantage. (Layers is another feature that will be useful as zooming - but that's way ahead of where we are now.)

Pressing and holding the scroll wheel down orbits - allowing you to move around the object and see it on all sides. This replaces the icon that looks like two arrows going in a circle. (It's the one right next to that ghostly looking hand.) You want to become an expert at orbiting-- you'll thank yourself for obtaining this little talent. Picture yourself wanting to look at the back of your house. The only way to do that is to walk from the front to the back-- orbiting is like walking to the back yard.

The pan tool-- that ghostly looking hand - this allows you to move the object around the window. It does not spin the object - just moves it from one side of the window to another. The mouse, in my opinion is less useful with this particular tool. To use the mouse you need to hold down the scroll wheel and at the same time hold the shift key down. This makes the pan tool appear - then moving the mouse around (all the while holding the wheel and shift key down) will make the object move around. I think it is easier to use the icon - you have to select the icon then hold the LEFT mouse button down to move the icon/object around. I just think it's easier to have to hold only one thing down at a time.

Those are the three tools you MUST get a grasp on before getting very far.

Hopefully I'm not going to slow for everyone--I'm sorry if I am-- I am taking a long time to get the hang of the program. One thing that I think is very helpful is to just start "sketching" and clicking and doing the little things to get a feel for what each tool does.

I think that the biggest shortfall of any book, article, blog, or instruction on any topic is that the person who is writing or teaching leaves out some of the little things that make such a big difference to actually using the program-- I call those things the "Ah now I get it" things. The writer or teacher does not leave these things out intentionally, but the little things are just taken for granted. These are the things that I need to figure out to use the program. So that's what I'm going to try to do here.

Hopefully it won't be too boring. But we are going to take baby steps. I figure I have till about September before I can get back in the shop so that leaves a lot of time for baby steps! Not really, while I have until September, I won't really go that slow. :)

One assumption that I've made that is not necessarily wrong as a whole, but is not exactly right-- (did you get that?) is that everything starts out as a shape - in other words you have to start with a rectangle or circle or triangle, etc. This is not right.

The important thing is that you have to have an edge and a face to get anything done. You can accomplish this with the line tool (the pencil) - you don't have to start with a "shape."

Just try this-- select the pencil tool, click on any spot then move your cursor to another spot and click again. You now have a line. Because it is a single line attached to nothing in particular it will be a dark line.

Now something about lines and SU in general. As you drew your line did you notice what color it was? If it was green, red or blue that means you are drawing parallel to one of those axes. If the line is black as you are drawing - that means you are not parallel to any axis. Most of the time you want to be parallel to an axis - that will make everything that comes after easier.

Now back to that line-- if you have not moved your cursor from where you clicked the second time, you may notice that green dot at the end of the line - that dot - no matter the color is called an "inference" you need to pay attention to those little dots. The green dots indicates that you are at the end of the line and if you click again while that dot is green and move your cursor around you will begin drawing a new line from the "end" of the first. If you move your cursor so that the green dot disappears along the line it should turn red, this indicates that if you start drawing from there that your new line will begin on an edge not the end. Pretty simple. If you keep moving the dot will change to another color - light blue to my eye - indicating that you are at the midpoint or center of your original line. There are other dots or inferences to watch for. But those are the main ones to start with.

Now back to the end of your line where that green dot is take a look at the bottom right of your screen - you'll see a little box that says "length". This is the value control box. You can make this a complicated idea - but it's not. It's a dimension indication tool - that's it. Move your cursor away from the green dot and watch the box - it will show the length of your line. This will help you when you start actually drawing and want to make something a certain dimension. Don't make it a complicated thing--try to keep this simple. (That's what I keep telling myself.) If you are drawing a line - it shows length, if you are making a circle, it shows radius, etc.

Now just to complete (well not exactly complete) the thought on edges and faces-- take your line and draw four that are connected at those little dots. Once you finish that last line you'll see that the inside of the four lines turns a light black--that light black space is a "face."

Now let's play with that face. Move your cursor to the tool bar and pick up the "select" tool. That's the arrow in the upper left corner of the screen. Move the arrow over the new face and click-- that will change the texture of the face into a bunch of little dots. ANYTIME a face is selected it will have these dots. Anything that is selected will be the portion of the object that will be changed by any following action.

You can "select" by clicking as well - you don't necessarily have to use the select tool.

ok that's all for now - all this left handed typing gets tough! More later.

As always comments, suggestions, questions or corrections are always welcome.

oh and just because I don't think a blog is complete without a picture---

Photobucket

there - I feel better.
Rikkor - why would you make the wheel a double click? Secondly, I had no idea you could configure the mouse. Learn something new every day!
Tools - general stuff

So now we have to take a look at tools. There are LOTS and LOTS of tools to look at. But the three most important are the zoom, orbit and pan tools. It seems that their importance are in that order.

Again, I've definitely discovered that if you don't have a mouse you better get one. You can do everything with your keyboard and cursor - but you'll save yourself a whole bunch of aggravation by getting a good mouse.

Moving the scroll wheel back and forth zooms in and out. This replaces the tool that looks like a magnifying glass on the menu bar. This feature helps you to move in close to any particular portion of your project that you want to work on at any one time. When you have a lot of different portions of a project on the screen the zoom feature will be a big advantage. (Layers is another feature that will be useful as zooming - but that's way ahead of where we are now.)

Pressing and holding the scroll wheel down orbits - allowing you to move around the object and see it on all sides. This replaces the icon that looks like two arrows going in a circle. (It's the one right next to that ghostly looking hand.) You want to become an expert at orbiting-- you'll thank yourself for obtaining this little talent. Picture yourself wanting to look at the back of your house. The only way to do that is to walk from the front to the back-- orbiting is like walking to the back yard.

The pan tool-- that ghostly looking hand - this allows you to move the object around the window. It does not spin the object - just moves it from one side of the window to another. The mouse, in my opinion is less useful with this particular tool. To use the mouse you need to hold down the scroll wheel and at the same time hold the shift key down. This makes the pan tool appear - then moving the mouse around (all the while holding the wheel and shift key down) will make the object move around. I think it is easier to use the icon - you have to select the icon then hold the LEFT mouse button down to move the icon/object around. I just think it's easier to have to hold only one thing down at a time.

Those are the three tools you MUST get a grasp on before getting very far.

Hopefully I'm not going to slow for everyone--I'm sorry if I am-- I am taking a long time to get the hang of the program. One thing that I think is very helpful is to just start "sketching" and clicking and doing the little things to get a feel for what each tool does.

I think that the biggest shortfall of any book, article, blog, or instruction on any topic is that the person who is writing or teaching leaves out some of the little things that make such a big difference to actually using the program-- I call those things the "Ah now I get it" things. The writer or teacher does not leave these things out intentionally, but the little things are just taken for granted. These are the things that I need to figure out to use the program. So that's what I'm going to try to do here.

Hopefully it won't be too boring. But we are going to take baby steps. I figure I have till about September before I can get back in the shop so that leaves a lot of time for baby steps! Not really, while I have until September, I won't really go that slow. :)

One assumption that I've made that is not necessarily wrong as a whole, but is not exactly right-- (did you get that?) is that everything starts out as a shape - in other words you have to start with a rectangle or circle or triangle, etc. This is not right.

The important thing is that you have to have an edge and a face to get anything done. You can accomplish this with the line tool (the pencil) - you don't have to start with a "shape."

Just try this-- select the pencil tool, click on any spot then move your cursor to another spot and click again. You now have a line. Because it is a single line attached to nothing in particular it will be a dark line.

Now something about lines and SU in general. As you drew your line did you notice what color it was? If it was green, red or blue that means you are drawing parallel to one of those axes. If the line is black as you are drawing - that means you are not parallel to any axis. Most of the time you want to be parallel to an axis - that will make everything that comes after easier.

Now back to that line-- if you have not moved your cursor from where you clicked the second time, you may notice that green dot at the end of the line - that dot - no matter the color is called an "inference" you need to pay attention to those little dots. The green dots indicates that you are at the end of the line and if you click again while that dot is green and move your cursor around you will begin drawing a new line from the "end" of the first. If you move your cursor so that the green dot disappears along the line it should turn red, this indicates that if you start drawing from there that your new line will begin on an edge not the end. Pretty simple. If you keep moving the dot will change to another color - light blue to my eye - indicating that you are at the midpoint or center of your original line. There are other dots or inferences to watch for. But those are the main ones to start with.

Now back to the end of your line where that green dot is take a look at the bottom right of your screen - you'll see a little box that says "length". This is the value control box. You can make this a complicated idea - but it's not. It's a dimension indication tool - that's it. Move your cursor away from the green dot and watch the box - it will show the length of your line. This will help you when you start actually drawing and want to make something a certain dimension. Don't make it a complicated thing--try to keep this simple. (That's what I keep telling myself.) If you are drawing a line - it shows length, if you are making a circle, it shows radius, etc.

Now just to complete (well not exactly complete) the thought on edges and faces-- take your line and draw four that are connected at those little dots. Once you finish that last line you'll see that the inside of the four lines turns a light black--that light black space is a "face."

Now let's play with that face. Move your cursor to the tool bar and pick up the "select" tool. That's the arrow in the upper left corner of the screen. Move the arrow over the new face and click-- that will change the texture of the face into a bunch of little dots. ANYTIME a face is selected it will have these dots. Anything that is selected will be the portion of the object that will be changed by any following action.

You can "select" by clicking as well - you don't necessarily have to use the select tool.

ok that's all for now - all this left handed typing gets tough! More later.

As always comments, suggestions, questions or corrections are always welcome.

oh and just because I don't think a blog is complete without a picture---

Photobucket

there - I feel better.
Brad thanks for your input, this is exactly what I want people to do. This will definitely help me (and others) learn this program.

Rikkor - you must be a computer wizard!
A simple table preview

I'm at work right now and don't have SU on this computer. But last evening I decided the best way to get moving on this was to put aside trying to do anything fancy (layers, components, MT joints, etc.) and do a simple table. So I spent about three hours or so putting a table together. The table is based on episode 11 of the Woodwhisperer's pod cast. I plan to take it one step at a time and go into detail of each step. I'm not going to do anything fancy like move, copy, tapers, etc. The only fancy thing will be guide marks. This will be an excercise in redundancy of effort. Such as you'll be forced to make 4 legs instead of one. But I think the practice will be good. Get the basics down and then the fancy stuff will really be easy to get. Doing this this way will help you see the various mistakes you can make and teach you how to avoid them.

I had a lot of fun making the table. I think I ran into some "ah that's how they do that" things that hopefully will help someone else.

If you have time, watch Marc's podcast and then check back tonight on my blog. Hopefully we'll all be on our way to mastering this program!

As always your thoughts, comments, questions and corrections are appreciated.
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A simple table preview

I'm at work right now and don't have SU on this computer. But last evening I decided the best way to get moving on this was to put aside trying to do anything fancy (layers, components, MT joints, etc.) and do a simple table. So I spent about three hours or so putting a table together. The table is based on episode 11 of the Woodwhisperer's pod cast. I plan to take it one step at a time and go into detail of each step. I'm not going to do anything fancy like move, copy, tapers, etc. The only fancy thing will be guide marks. This will be an excercise in redundancy of effort. Such as you'll be forced to make 4 legs instead of one. But I think the practice will be good. Get the basics down and then the fancy stuff will really be easy to get. Doing this this way will help you see the various mistakes you can make and teach you how to avoid them.

I had a lot of fun making the table. I think I ran into some "ah that's how they do that" things that hopefully will help someone else.

If you have time, watch Marc's podcast and then check back tonight on my blog. Hopefully we'll all be on our way to mastering this program!

As always your thoughts, comments, questions and corrections are appreciated.
Dusty - I'm getting ready to start a new project-- will do another detailed tutorial as I go since that's the best way for me to learn and for others to pitch in and give tips.
Table building --- starting simple

So the journey to building a very simple table begins. This table is based on one from Thewoodwhisperer's episode 11 arts and craft table. There's is nothing fancy that's done and that's the best part for this primer on using SU.

Now I've spent some time putting the table together-unfortunately, I've still not figured out how to post it here. So if someone can enlighten me on that little gem I'd appreciate it.

Regardless - here we go. And remember - we are taking baby steps, trying to go methodically and get all, or at least as many as I can think of, the details in there. Hopefully this won't be too boring but I'm doing this as much for myself as anyone. Hopefully it will help someone along the way.

First things first. Open SU and go to Window-Preferences-- highlight "templates" on the left hand list of items, then with the arrow drop down menu choose "inches woodworking 3d."

This should give you a picture with three axes - those lines and a picture of a small framing square.

Select the framing square (click on it) - that will put a blue box around the frame-- hit delete on your keyboard - or right click and scroll up to erase.

So now you are left with the three axes. The red and green lines are the "ground" and the blue line is "up".

Move your cursor to the upper left corner and select the rectangle icon-- this action will turn your cursor into a pencil with a small rectangle next to it.

Move the icon to the "origin" which is the point where all three axes come together. When your cursor hits the origin perfectly on center it will create a yellow dot. Using your mouse - left click to start drawing a rectangle.

Let go of the mouse after you click (we are going to avoid "dragging"), then move the mouse along the green axis. You'll see your rectangle starting to take shape. You should also see a red line moving up along with your mouse. That red line means you are parallel to the red axis. You should also see a green line on the right which means you are parallel to the green axis.

Move your cursor about four inches up the green axis and then left click. This drops the end of the rectangle and it will turn the rectangle a dark blue color. This is the "face" or your rectangle.

Hit the "ESC" button on your keyboard to stop drawing rectangles.

Remember that anytime you make a mistake or want to undo anything, just go to Edit - drop down to "undo" and that will undo your last action. You can continue to "undo" as many times as you want. You can also undo the undo function-- ain't that fun!

Take a look at the bottom right corner of your screen. The word "dimension" should be there and then a box with some numbers in it. Those numbers tell you how big your rectangle is. You can change that number, in fact you should. Type in 36,72 then hit the Enter button. This will size your table top to 36" deep and 72" long.

(If you drew your rectangle on the red axis you would type in 72,36.)

You do NOT have to put a space between the numbers 36 and 72-all you need is a comma. You can put in a space if you want to-- but you don't need it. You DO need the comma. Don't forget your comma!

Before we go any further, you should "save" your table so you don't loose all your efforts.

Move your cursor up to the menu bar and select the push/pull tool. It's the one that is square with an arrow coming out of it. (10th tool from the left).

Place the push/pull tool anywhere on the rectangle - just moving it over the rectangle will make a bunch of pretty little dots to show up. That means that your next action will effect that portion of your project. Move the tool off of the rectangle and it becomes a boring little box again.

Put the tool back over the rectangle and left click once - the pretty dots disappear - don't let go off the left button and move your mouse up. This turns the rectangle white and gives it depth.

Take a look at the dimension box in the bottom right corner - you'll notice that the numbers have changed from the rectangular dimensions to thickness. Type in .75 or 3/4 then hit Enter button. Then hit the "esc" button. Your rectangle is now a table top 3/4" thick and it should appear white on the screen.

OK. I have to take a break-- this left-handed typing is tough! More later tonight.

Remember I've still not figured out how to post it here. So if someone can enlighten me on that little gem I'd appreciate it. If you can tell me how-please do.
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Table building --- starting simple

So the journey to building a very simple table begins. This table is based on one from Thewoodwhisperer's episode 11 arts and craft table. There's is nothing fancy that's done and that's the best part for this primer on using SU.

Now I've spent some time putting the table together-unfortunately, I've still not figured out how to post it here. So if someone can enlighten me on that little gem I'd appreciate it.

Regardless - here we go. And remember - we are taking baby steps, trying to go methodically and get all, or at least as many as I can think of, the details in there. Hopefully this won't be too boring but I'm doing this as much for myself as anyone. Hopefully it will help someone along the way.

First things first. Open SU and go to Window-Preferences-- highlight "templates" on the left hand list of items, then with the arrow drop down menu choose "inches woodworking 3d."

This should give you a picture with three axes - those lines and a picture of a small framing square.

Select the framing square (click on it) - that will put a blue box around the frame-- hit delete on your keyboard - or right click and scroll up to erase.

So now you are left with the three axes. The red and green lines are the "ground" and the blue line is "up".

Move your cursor to the upper left corner and select the rectangle icon-- this action will turn your cursor into a pencil with a small rectangle next to it.

Move the icon to the "origin" which is the point where all three axes come together. When your cursor hits the origin perfectly on center it will create a yellow dot. Using your mouse - left click to start drawing a rectangle.

Let go of the mouse after you click (we are going to avoid "dragging"), then move the mouse along the green axis. You'll see your rectangle starting to take shape. You should also see a red line moving up along with your mouse. That red line means you are parallel to the red axis. You should also see a green line on the right which means you are parallel to the green axis.

Move your cursor about four inches up the green axis and then left click. This drops the end of the rectangle and it will turn the rectangle a dark blue color. This is the "face" or your rectangle.

Hit the "ESC" button on your keyboard to stop drawing rectangles.

Remember that anytime you make a mistake or want to undo anything, just go to Edit - drop down to "undo" and that will undo your last action. You can continue to "undo" as many times as you want. You can also undo the undo function-- ain't that fun!

Take a look at the bottom right corner of your screen. The word "dimension" should be there and then a box with some numbers in it. Those numbers tell you how big your rectangle is. You can change that number, in fact you should. Type in 36,72 then hit the Enter button. This will size your table top to 36" deep and 72" long.

(If you drew your rectangle on the red axis you would type in 72,36.)

You do NOT have to put a space between the numbers 36 and 72-all you need is a comma. You can put in a space if you want to-- but you don't need it. You DO need the comma. Don't forget your comma!

Before we go any further, you should "save" your table so you don't loose all your efforts.

Move your cursor up to the menu bar and select the push/pull tool. It's the one that is square with an arrow coming out of it. (10th tool from the left).

Place the push/pull tool anywhere on the rectangle - just moving it over the rectangle will make a bunch of pretty little dots to show up. That means that your next action will effect that portion of your project. Move the tool off of the rectangle and it becomes a boring little box again.

Put the tool back over the rectangle and left click once - the pretty dots disappear - don't let go off the left button and move your mouse up. This turns the rectangle white and gives it depth.

Take a look at the dimension box in the bottom right corner - you'll notice that the numbers have changed from the rectangular dimensions to thickness. Type in .75 or 3/4 then hit Enter button. Then hit the "esc" button. Your rectangle is now a table top 3/4" thick and it should appear white on the screen.

OK. I have to take a break-- this left-handed typing is tough! More later tonight.

Remember I've still not figured out how to post it here. So if someone can enlighten me on that little gem I'd appreciate it. If you can tell me how-please do.
Thanks Brad-- I'm not sure I get this part

"The other way to do it is you can set up your screen and then just hit the print screen button on your keyboard. Then open paint or any image editing software. Click on the edit menu and click paste. That should paste a screen shot of your display. Then just re size if needed and save. This method will show cursors and your whole screen including button bars and desktop stuff if its showing."

If I do a bunch of jpeg pictures will that eat up a lot of memory or should I try to do the print screen thing you just outlined?

By the way - I think I've got the jpeg thing-- but I would like to do pictures of steps as I go--would your print screen procedure be the way to go?

Photobucket

thanks in advance.
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Table building --- starting simple

So the journey to building a very simple table begins. This table is based on one from Thewoodwhisperer's episode 11 arts and craft table. There's is nothing fancy that's done and that's the best part for this primer on using SU.

Now I've spent some time putting the table together-unfortunately, I've still not figured out how to post it here. So if someone can enlighten me on that little gem I'd appreciate it.

Regardless - here we go. And remember - we are taking baby steps, trying to go methodically and get all, or at least as many as I can think of, the details in there. Hopefully this won't be too boring but I'm doing this as much for myself as anyone. Hopefully it will help someone along the way.

First things first. Open SU and go to Window-Preferences-- highlight "templates" on the left hand list of items, then with the arrow drop down menu choose "inches woodworking 3d."

This should give you a picture with three axes - those lines and a picture of a small framing square.

Select the framing square (click on it) - that will put a blue box around the frame-- hit delete on your keyboard - or right click and scroll up to erase.

So now you are left with the three axes. The red and green lines are the "ground" and the blue line is "up".

Move your cursor to the upper left corner and select the rectangle icon-- this action will turn your cursor into a pencil with a small rectangle next to it.

Move the icon to the "origin" which is the point where all three axes come together. When your cursor hits the origin perfectly on center it will create a yellow dot. Using your mouse - left click to start drawing a rectangle.

Let go of the mouse after you click (we are going to avoid "dragging"), then move the mouse along the green axis. You'll see your rectangle starting to take shape. You should also see a red line moving up along with your mouse. That red line means you are parallel to the red axis. You should also see a green line on the right which means you are parallel to the green axis.

Move your cursor about four inches up the green axis and then left click. This drops the end of the rectangle and it will turn the rectangle a dark blue color. This is the "face" or your rectangle.

Hit the "ESC" button on your keyboard to stop drawing rectangles.

Remember that anytime you make a mistake or want to undo anything, just go to Edit - drop down to "undo" and that will undo your last action. You can continue to "undo" as many times as you want. You can also undo the undo function-- ain't that fun!

Take a look at the bottom right corner of your screen. The word "dimension" should be there and then a box with some numbers in it. Those numbers tell you how big your rectangle is. You can change that number, in fact you should. Type in 36,72 then hit the Enter button. This will size your table top to 36" deep and 72" long.

(If you drew your rectangle on the red axis you would type in 72,36.)

You do NOT have to put a space between the numbers 36 and 72-all you need is a comma. You can put in a space if you want to-- but you don't need it. You DO need the comma. Don't forget your comma!

Before we go any further, you should "save" your table so you don't loose all your efforts.

Move your cursor up to the menu bar and select the push/pull tool. It's the one that is square with an arrow coming out of it. (10th tool from the left).

Place the push/pull tool anywhere on the rectangle - just moving it over the rectangle will make a bunch of pretty little dots to show up. That means that your next action will effect that portion of your project. Move the tool off of the rectangle and it becomes a boring little box again.

Put the tool back over the rectangle and left click once - the pretty dots disappear - don't let go off the left button and move your mouse up. This turns the rectangle white and gives it depth.

Take a look at the dimension box in the bottom right corner - you'll notice that the numbers have changed from the rectangular dimensions to thickness. Type in .75 or 3/4 then hit Enter button. Then hit the "esc" button. Your rectangle is now a table top 3/4" thick and it should appear white on the screen.

OK. I have to take a break-- this left-handed typing is tough! More later tonight.

Remember I've still not figured out how to post it here. So if someone can enlighten me on that little gem I'd appreciate it. If you can tell me how-please do.
thanks Brad, I really appreciate the input. The table is a little crude, but it's a good start.
3
Continuing the table - inserting guides and preparing for legs

I really appreciate Brad and others (some PM's) that have responded to my blog. That's what I want - all the responses help me by either encouraging me to keep going or adding to the blog with other thoughts. That's what I want and I appreciate everyone's input.

Thanks to Brad Nailor I learned how to insert a picture of the table I am blogging about.

Photobucket

It's a crude project-- but it's a start and I've learned a lot doing it. Hopefully as I move along on the blog you can learn how to do it also and I'll reinforce what I learned to! There is a lot that's not right with it, but just like woodworking where you start with butt joints--this is the butt joint of SU. We'll all get better as we move along.

I left off with have a table top that is 36×72 x 3/4. A table is not really a functional table without legs. So legs are the goal tonight. Remember that I'm taking baby steps nothing fancy is going to happen tonight. Basics, basics, basics and redundancy - that to me makes everything stick in my little mind.

If you are following along and making a table with me - you should open your saved project. This is what you should have.

Photobucket

Guides are basically marks, or temporary lines that help you place other objects in your project. They replace your little tick marks that you make with your square and pencil. You make guide marks with the tape measure tool. This tool does several things - but right now we are focusing only on it's guide-making ability.

Click on the tape measure and move your cursor onto the short edge of the top (the one closest to you). When you see the inference dot turn red it should say "edge". Because your top has depth you can actually place your cursor on the top edge and the bottom edge. Since we are placing legs we want to place the cursor on the bottom edge.

This can be confusing because you have to remember that we are looking at the bottom of the table. So you want the cursor's inference dot to be on the top of the bottom. Got that-I know it can all be confusing.

OK - so now you have your cursor on the top edge of the bottom - left click once - and let go. Move your mouse about 1" or so away from the edge and click again. You should now have a dotted line crossing the short edge of the top.

Notice the VCB (value control box) in the bottom right corner of your screen. The box should say "length" type in "1" and hit enter. This moves your guide 1" from the short edge of the bottom of your top.

Now move your cursor/tape measure tool to one long edge and do the same exercise. You'll notice that your two guides cross at the corner - giving you a guide/location where to place your leg.

Next do the other short edge. You'll notice that when you place the guide it looks like it is not the same as the other short edge. This is because of the way you are looking at it.

When you do the second long edge you'll notice that it's hard to get the red dot to show up-this is again because of the position the top is in. This is a good time to use your mouse and move the top around so that you can see that second long edge better.

So we need to "orbit" to move the edge so we can see it better and get that red dot to show up. Place your cursor over the edge and click and hold down the mouse's scroll wheel. Your orbit tool should appear.

One tidbit here - it does not matter what tool/icon you have on the screen - when you press down and hold the scroll wheel it will always change to the orbit tool.

Now move your mouse around until you can see that second long edge better. Then release your scroll wheel. You should now be able to get that red inference dot to show up. Go ahead and draw your fourth guide line and enter 1" for the distance.

You should now have this on your screen.

Photobucket

Next is to actually place a leg. But that's the next section of the blog. My little hand is getting tired so I need to take a break.

As always your input is welcomed.
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6
Putting in the legs and zooming and panning

Second try on this one. Had it almost done and it went into oblivion somewhere. Oh well - here we start again.

This is where we ended the last time.

Photobucket

So now it's time to place the legs. This will be another exercise in redundancy. No copying and pasting - practice practice practice. :+)

We are going to work with the bottom left leg. You need to select your rectangle tool and move it to the corner of the two guide lines. When your tool hits the corner exactly a black inference dot will show up showing that you are at the intersection of the guides. Left click the mouse once and let go. push the mouse up about an inch or so and click again. Then type in 3,3 and Enter. This gives you the dimension of your leg.

Next select your push/pull tool, which is the same tool we used to give depth/thickness to the top.

One thing you have to remember about the push/pull tool is this-whatever it is hovering over will turn to a bunch of dots--that means the tool is ready to do something to that particular part of your project. Because of that you need to be sure that the tool is on top of the new rectangle/leg. Once you have it over the leg = left click and bring the leg up. Then type 29.25 in the VCB box and hit enter.

You should now have this.

Photobucket

Now we want to work on the top left leg. You can see that when you place your rectangle tool there that it is not as easy to get the intersection to come into view. This is like standing at your workbench and not being able to correctly see the part you are trying to work on. So you either walk around the bench or you move the project. In this case if you physically walk around the project all you'll see is the back of your computer-- that won't help-believe me. What you want to do is to pan and zoom.

I like to pan (use that ghostly hand) and move the project to the center of the screen and then I zoom in (using the scroll wheel on the mouse) until I get a good view.

This is what my screen looks like.

Photobucket

Now try getting your intersection inference to show up. Place your second leg just like the first. Then zoom an d pan some more until you get all four legs in place.

Photobucket

Now is a good time to learn the eraser function. You cannot use the Edit drop down menu for this part - you can only use the eraser. The eraser is the flat pink tool (7th from the left).

Before you go any further have you been saving your table progress? I'm assuming you are building with me and not just reading. Maybe, please.

So anyway - now is a good time to get rid of those guide lines. You do this two ways one simple one not so hard way. The simply way if you want all of your guides to go away is to go to the Edit menu on the tool bar and drop down and select delete guides and just like that they are gone.

However,what if you need to keep one or two guides and only need to erase one or two. Hummm you do that with the eraser tool and this is how that's done.

Select the eraser tool bring it to the guide you want erased and left click near the guide - it should turn blue the click again - and it's gone

So now we have an upside down table. That's not much use to us. Use your pan and orbit tools to flip this table upright.

Photobucket

This is what we want to end up with.

Photobucket

Hope you all are getting a little something out of this. I know I am. All questions and comments welcomed.
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Putting in the legs and zooming and panning

Second try on this one. Had it almost done and it went into oblivion somewhere. Oh well - here we start again.

This is where we ended the last time.

Photobucket

So now it's time to place the legs. This will be another exercise in redundancy. No copying and pasting - practice practice practice. :+)

We are going to work with the bottom left leg. You need to select your rectangle tool and move it to the corner of the two guide lines. When your tool hits the corner exactly a black inference dot will show up showing that you are at the intersection of the guides. Left click the mouse once and let go. push the mouse up about an inch or so and click again. Then type in 3,3 and Enter. This gives you the dimension of your leg.

Next select your push/pull tool, which is the same tool we used to give depth/thickness to the top.

One thing you have to remember about the push/pull tool is this-whatever it is hovering over will turn to a bunch of dots--that means the tool is ready to do something to that particular part of your project. Because of that you need to be sure that the tool is on top of the new rectangle/leg. Once you have it over the leg = left click and bring the leg up. Then type 29.25 in the VCB box and hit enter.

You should now have this.

Photobucket

Now we want to work on the top left leg. You can see that when you place your rectangle tool there that it is not as easy to get the intersection to come into view. This is like standing at your workbench and not being able to correctly see the part you are trying to work on. So you either walk around the bench or you move the project. In this case if you physically walk around the project all you'll see is the back of your computer-- that won't help-believe me. What you want to do is to pan and zoom.

I like to pan (use that ghostly hand) and move the project to the center of the screen and then I zoom in (using the scroll wheel on the mouse) until I get a good view.

This is what my screen looks like.

Photobucket

Now try getting your intersection inference to show up. Place your second leg just like the first. Then zoom an d pan some more until you get all four legs in place.

Photobucket

Now is a good time to learn the eraser function. You cannot use the Edit drop down menu for this part - you can only use the eraser. The eraser is the flat pink tool (7th from the left).

Before you go any further have you been saving your table progress? I'm assuming you are building with me and not just reading. Maybe, please.

So anyway - now is a good time to get rid of those guide lines. You do this two ways one simple one not so hard way. The simply way if you want all of your guides to go away is to go to the Edit menu on the tool bar and drop down and select delete guides and just like that they are gone.

However,what if you need to keep one or two guides and only need to erase one or two. Hummm you do that with the eraser tool and this is how that's done.

Select the eraser tool bring it to the guide you want erased and left click near the guide - it should turn blue the click again - and it's gone

So now we have an upside down table. That's not much use to us. Use your pan and orbit tools to flip this table upright.

Photobucket

This is what we want to end up with.

Photobucket

Hope you all are getting a little something out of this. I know I am. All questions and comments welcomed.
Thanks Lew you're a good cheer leader!
Putting in the legs and zooming and panning

Second try on this one. Had it almost done and it went into oblivion somewhere. Oh well - here we start again.

This is where we ended the last time.

Photobucket

So now it's time to place the legs. This will be another exercise in redundancy. No copying and pasting - practice practice practice. :+)

We are going to work with the bottom left leg. You need to select your rectangle tool and move it to the corner of the two guide lines. When your tool hits the corner exactly a black inference dot will show up showing that you are at the intersection of the guides. Left click the mouse once and let go. push the mouse up about an inch or so and click again. Then type in 3,3 and Enter. This gives you the dimension of your leg.

Next select your push/pull tool, which is the same tool we used to give depth/thickness to the top.

One thing you have to remember about the push/pull tool is this-whatever it is hovering over will turn to a bunch of dots--that means the tool is ready to do something to that particular part of your project. Because of that you need to be sure that the tool is on top of the new rectangle/leg. Once you have it over the leg = left click and bring the leg up. Then type 29.25 in the VCB box and hit enter.

You should now have this.

Photobucket

Now we want to work on the top left leg. You can see that when you place your rectangle tool there that it is not as easy to get the intersection to come into view. This is like standing at your workbench and not being able to correctly see the part you are trying to work on. So you either walk around the bench or you move the project. In this case if you physically walk around the project all you'll see is the back of your computer-- that won't help-believe me. What you want to do is to pan and zoom.

I like to pan (use that ghostly hand) and move the project to the center of the screen and then I zoom in (using the scroll wheel on the mouse) until I get a good view.

This is what my screen looks like.

Photobucket

Now try getting your intersection inference to show up. Place your second leg just like the first. Then zoom an d pan some more until you get all four legs in place.

Photobucket

Now is a good time to learn the eraser function. You cannot use the Edit drop down menu for this part - you can only use the eraser. The eraser is the flat pink tool (7th from the left).

Before you go any further have you been saving your table progress? I'm assuming you are building with me and not just reading. Maybe, please.

So anyway - now is a good time to get rid of those guide lines. You do this two ways one simple one not so hard way. The simply way if you want all of your guides to go away is to go to the Edit menu on the tool bar and drop down and select delete guides and just like that they are gone.

However,what if you need to keep one or two guides and only need to erase one or two. Hummm you do that with the eraser tool and this is how that's done.

Select the eraser tool bring it to the guide you want erased and left click near the guide - it should turn blue the click again - and it's gone

So now we have an upside down table. That's not much use to us. Use your pan and orbit tools to flip this table upright.

Photobucket

This is what we want to end up with.

Photobucket

Hope you all are getting a little something out of this. I know I am. All questions and comments welcomed.
Martin does this make me a celebrity worthy of MsDebbie wanting an autograph? :)

Brad - you are awesome! Thanks for the tips. Those are the things I am going to put into the next project.

"the viewer is just standing on his head looking at it." - that's hilarious - I didn't realize what I had done!

Brad your input is invaluable and that is what I was hoping to get from doing this blog. You've given me some good pointeres.

This first project is really basic but the next, a hall table, will incorporate all the things you described. With help from fellow LJs like you I'm going to work my way into "expert" status! Weellll maybe, matbe not. But I'll be able to do my projects.

Thanks again for the help!

Jerry - I'm glad you are getting something out of it.
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