Putting in the legs and zooming and panning
Second try on this one. Had it almost done and it went into oblivion somewhere. Oh well - here we start again.
This is where we ended the last time.
So now it's time to place the legs. This will be another exercise in redundancy. No copying and pasting - practice practice practice. :+)
We are going to work with the bottom left leg. You need to select your rectangle tool and move it to the corner of the two guide lines. When your tool hits the corner exactly a black inference dot will show up showing that you are at the intersection of the guides. Left click the mouse once and let go. push the mouse up about an inch or so and click again. Then type in 3,3 and Enter. This gives you the dimension of your leg.
Next select your push/pull tool, which is the same tool we used to give depth/thickness to the top.
One thing you have to remember about the push/pull tool is this-whatever it is hovering over will turn to a bunch of dots--that means the tool is ready to do something to that particular part of your project. Because of that you need to be sure that the tool is on top of the new rectangle/leg. Once you have it over the leg = left click and bring the leg up. Then type 29.25 in the VCB box and hit enter.
You should now have this.
Now we want to work on the top left leg. You can see that when you place your rectangle tool there that it is not as easy to get the intersection to come into view. This is like standing at your workbench and not being able to correctly see the part you are trying to work on. So you either walk around the bench or you move the project. In this case if you physically walk around the project all you'll see is the back of your computer-- that won't help-believe me. What you want to do is to pan and zoom.
I like to pan (use that ghostly hand) and move the project to the center of the screen and then I zoom in (using the scroll wheel on the mouse) until I get a good view.
This is what my screen looks like.
Now try getting your intersection inference to show up. Place your second leg just like the first. Then zoom an d pan some more until you get all four legs in place.
Now is a good time to learn the eraser function. You cannot use the Edit drop down menu for this part - you can only use the eraser. The eraser is the flat pink tool (7th from the left).
Before you go any further have you been saving your table progress? I'm assuming you are building with me and not just reading. Maybe, please.
So anyway - now is a good time to get rid of those guide lines. You do this two ways one simple one not so hard way. The simply way if you want all of your guides to go away is to go to the Edit menu on the tool bar and drop down and select delete guides and just like that they are gone.
However,what if you need to keep one or two guides and only need to erase one or two. Hummm you do that with the eraser tool and this is how that's done.
Select the eraser tool bring it to the guide you want erased and left click near the guide - it should turn blue the click again - and it's gone
So now we have an upside down table. That's not much use to us. Use your pan and orbit tools to flip this table upright.
This is what we want to end up with.
Hope you all are getting a little something out of this. I know I am. All questions and comments welcomed.